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Internet Gaming Disorder in China: Biomedical Sickness or Sociological Badness?

초록/요약

Internet addiction in China and elsewhere is considered a serious social problem. In China, some psychiatrists have claimed 10% of all Internet users60 millionare potentially addicted to the Internet. Following on the heels of the publication of the fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5), this qualitative-based research article critically investigates the new concept Internet gaming disorder, a category recently included in the DSM-5 as a condition warranting more clinical research and experience before it might be considered for inclusion in the main book as a formal disorder. This article takes up this challenge and responds in the following way: When we investigate the social existence of online gamers labeled Internet addicts in China, and then subject their social existence to the DSM's own definition of a mental disorder, we discover not a clearly understood mental disorder called Internet gaming disorder but more so an issue of social deviance.

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