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Effects of transcranial direct current stimulation on addictive behavior and brain glucose metabolism in problematic online gamers

  • 주제(키워드) problematic online gaming , transcranial direct current stimulation , prefrontal cortex , positron emission tomography , regional cerebral metabolic rate of glucose
  • 주제(기타) Psychiatry
  • 설명문(일반) [Jeong, Hyeonseok; Oh, Jin Kyoung; Choi, Eun Kyoung; Im, Jooyeon Jamie; Chung, Yong-An] Catholic Univ Korea, Coll Med, Incheon St Marys Hosp, Dept Nucl Med, Seoul, South Korea; [Jeong, Hyeonseok; Chung, Yong-An] Catholic Univ Korea, Coll Med, Incheon St Marys Hosp, Dept Radiol, Seoul, South Korea; [Yoon, Sujung] Ewha Womans Univ, Dept Brain & Cognit Sci, Seoul, South Korea; [Yoon, Sujung] Ewha Womans Univ, Ewha Brain Inst, Seoul, South Korea; [Knotkova, Helena] MJHS Inst Innovat Palliat Care, New York, NY USA; [Knotkova, Helena] Albert Einstein Coll Med, Dept Family & Social Med, Bronx, NY 10467 USA; [Bikson, Marom] CUNY, Dept Biomed Engn, New York, NY 10021 USA; [Song, In-Uk] Catholic Univ Korea, Coll Med, Incheon St Marys Hosp, Dept Neurol, Seoul, South Korea; [Lee, Sang Hoon] Catholic Univ Korea, Coll Med, Yeouido St Marys Hosp, Dept Radiol, Seoul, South Korea
  • 관리정보기술 faculty
  • 등재 SCIE, SSCI, SCOPUS
  • OA유형 gold, Green Accepted, Green Published
  • 발행기관 AKADEMIAI KIADO ZRT
  • 발행년도 2020
  • URI http://www.dcollection.net/handler/ewha/000000175482
  • 본문언어 영어
  • Published As http://dx.doi.org/10.1556/2006.2020.00092
  • PubMed https://pubmed.ncbi.nlm.nih.gov/33361487

초록/요약

Background and aims: Some online gamers may encounter difficulties in controlling their gaming behavior. Previous studies have demonstrated beneficial effects of transcranial direct current stimulation (tDCS) on various kinds of addiction. This study investigated the effects of tDCS on addictive behavior and regional cerebral metabolic rate of glucose (rCMRglu) in problematic online gamers. Methods: Problematic online gamers were randomized and received 12 sessions of either active (n = 13) or sham tDCS (n = 13) to the dorsolateral prefrontal cortex over 4 weeks (anode F3/cathode F4, 2 mA for 30 min, 3 sessions per week). Participants underwent brain F-18-fluoro-2-deoxyglucose positron emission tomography scans and completed questionnaires including the Internet Addiction Test (IAT), Brief Self-Control Scale (BSCS), and Behavioral Inhibition System/Behavioral Activation System scales (BIS/BAS) at the baseline and 4-week follow-up. Results: Significant decreases in time spent on gaming (P = 0.005), BIS (P = 0.03), BAS-fun seeking (P = 0.04), and BAS-reward responsiveness (P = 0.01), and increases in BSCS (P - 0.03) were found in the active tDCS group, while decreases in IAT were shown in both groups (P < 0.001). Group-by-time interaction effects were not significant for these measures. Increases in BSCS scores were correlated with decreases in IAT scores in the active group (beta = -0.85, P < 0.001). rCMRglu in the left putamen, pallidum, and insula was increased in the active group compared to the sham group (P for interaction < 0.001). Discussion and conclusions: tDCS may be beneficial for problematic online gaming potentially through changes in self-control, motivation, and striatal/insular metabolism. Further larger studies with longer follow-up period are warranted to confirm our findings.

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